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The Lord Ruler's perfect capital city, Luthadel, is doing the impossible: rebelling. Skaa half-breeds are being taught the power of Allomancy, something that the Lord Ruler's obligators said only existed in the nobility. The enslaved skaa, with their murderous benefactor, now fight back against a living god's oppression.

So, the Inquisition was formed. The nobles begin to fear assassination from all sides. The times of nobility Mistborn killing each other are over. The Steel Inquisitors look for aristocrat traitors and insurgent skaa, and the skaa try with all their strength to merely survive. The Lord Ruler's perfect Final Empire is slowly devolving into chaos.

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Mistborn Series Brandon Sanderson
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Kyle Haught


6 replies to this topic

#1 Kyle Haught

0
Skaa

Posted 10 July 2009 - 01:26 AM

"Kyle Haught"
Misting Seer

Player Information
Handle : Kyle Haught
Contact : PM

Character Information
Name: Kyle Haught
Age: 21
Type: Noble human
Gender: Male
Occupation:
Marital Status: Single

Powers (IF APPLICABLE)
Type of Powers: Allomancy
Metals Used: Atium
Degree of Skill: Novice

Type of Powers: Hemalurgy
Metals Used: Iron
Degree of Skill: Novice

Appearance
Hair: black; worn back in a braid
Eyes: dark brown, almond shape
Height: 6'1"
Weight: 210 lbs
Voice: slightly gravelly and higher than average
Overall Appearance: With his excellent physique and dark looks, he just looks menacing

Other
Special Skills: he's a master of intimidation, leading some people to believe he may be a rioter
Strengths: excellent combat skills; good planner
Weaknesses: he hates skaa to the point of unreasonability; he's the noble your skaa parents warned you about; he tends to make enemies of his allies even, though; overreacts to surprise

Personality
(also see history)
He's angry at the world. He hates skaa and the "higher" noble houses. He's traveled to Luthadel to make them learn that they should not have mistreated house Haught--his house will return to the list of Great Houses even if it kills them--them being the other Great Houses. He'd have female skaa he's used for sex killed afterwards, but most didn't survive the experience in the first place.

History
Kyle Snapped when he was a child. He was born in his House's keep in Luthadel, but his family didn't recognize the signs of impending danger until it was too late. Four other houses attacked the keep at the same time in a concerted effort. Kyle had run up to a rampart to see some of the action when his father noticed him and told one of the soldiers to take him back below. The soldier lifted up young Kyle when an iron-tipped arrow went through the soldier's neck and into Kyle's shoulder. The two tumbled down a walkway to the keep courtyard--the soldier dead and Kyle wounded badly. The surgeon was too busy to remove the arrowhead, and so it stayed. God didn't seem concerned about it.

Kyle's father went insane after his branch of the family left Luthadel and moved to a manor in the Southern Dominance. Perhaps it was the death of his wife, perhaps it was years of burning copper day and night out of fear and paranoia.

Kyle was thinking about a way to return to the family keep in Luthadel. Looking down at a family tree, he could see that he was fifth in line to lead the family. Ahead of him were Lord Jevon Haught, head of the family; his oldest son--and Kyle's uncle--Korbin; Korbin's son Kevin; and Kyle's father Joram. His Aunt, Kendra, did not stand to inherit. "Kill them all," God commanded. Kyle rolled his eyes. "How is the head of a Great House supposed to find time to discover the Lord Ruler's atium stash?" he thought back. That seemed to shut God up.

True, his family was not a Great House any longer. But Kyle had some ideas on how to change all that. God was in favor of killing all his rivals. It wasn't a bad plan, in Kevin's mind. Perhaps if he became a hazekiller--one who specialized in taking down mistborn--and hired himself out to other Houses? They'd hire him to kill their enemies, and he'd be playing both--well, all--sides in House wars. It was a dangerous plan, but he felt like it could be done. Especially with God on his side.

First, however, he had to develop notoriety. Then he'd have to actually kill--or at least organize the death of--a mistborn. "How do I kill a mistborn?" he mused aloud to himself. So far as he knew, no regular person, no matter how strong and conditioned, had ever done so. "Use allomancers," God replied, "and use atium." That was unexpected. God normally just told him to kill people. This time, however it sounded like God had something useful to say.

"Yes," Kyle mused, "I can hire a couple of coinshots and lurchers with atium and bombard the mistborn."

"No." God stated. "You must neutralize each of the mistborn's physical and mental metals. You will also burn atium. It will help you win." Kyle was at first shocked but then considered what God had said. He was not one of the mistborn, but perhaps--perhaps he was a misting, just not one of the normal eight.

---

He spent three years--three years training and fighting locals in the nearest city, making sure his father was present. First he fought just the normal men, then he went up against Tineyes and Thugs.Normally he could outmaneuver Tineyes and outlast Thugs. He wagered one atium bead per match with a misting, earning a few; sometimes several in a day. God encouraged that--hoarding atium was a good thing. Eventually his notoriety rose. Eventually he caught the attention of a rival House by defeating their prize Thug. And if the rumors were right, they'd send their mistborn after him. He'd be ready.

Roleplay Sample
"It is time," he said, mostly to himself, but his newly-appointed hazekiller corporal also heard and assembled the team. They went upstairs to the dark room. The door was shut, with the mists swirling outside. Everything was set up to lead the mistborn to come to the balcony outside and enter through this door. The double doors burst open, blown in by their metal handles. They slapped against the walls to either side, one door handle shattering a window on that side. The mistborn walked into the dark room.

"Kill him," God commanded.

"Now!" Kyle commanded.

The Thug hazekillers opened their lanterns. They were burglars' lamps but made of clay--no metal on them. All the lights shot a beam directly at the enemy. Kyle charged.

Just as the mistborn turned off his tin and started to see again, Kyle was closing fast. The mistborn shot a coin at Kyle, but even without atium, Kyle could see that it could only travel directly from the mistborn's chest in a straight line. Kyle's raised hand-held shield deflected the coin. Kyle burned atium. The mistborn recovered quickly and started to burn atium as well, so a wealth of images shot out from his body. Kyle feinted right--not that a feint would work, but then again, it was all subterfuge anyway--threw the shield at the mistborn's right side, and slid on the ground. The mistborn jumped, twisting away from the shield, let Kyle slide under him and turned to face him--after all, the enemy with the atium was the most dangerous, right?

Kyle made a couple of quick feints with his dagger, and avoided the mistborn's attacks. Kyle saw an atium shadow of the mistborn's coin pouch flying off and dove to the ground; then the coins hit. The mistborn was getting a massive spray of clips, launched by Coinshots behind him. That was the failing of atium; seeing into the future still didn't allow one to see behind oneself. The coinshots must have come into the room just after the fight began. The mistborn started to Push, but had to put all his effort into that. So the Thugs--advancing at angles to avoid the shooting coins--with small wooden shields and obsidian daggers--were posing a problem.

Or rather, they were posing a distraction. Kyle pulled out a poisoned dagger and stabbed into the back of the mistborn's calf, making sure to stay low--under the shooting coins. The mistborn would now have to burn pewter to counteraffect the poison, and would then have less available for beating Kyle's crew senseless.

The corporal--a Tineye--then called off the Coinshots and stomped on the floor, signaling the Lurcher. He pulled back on all the coins, and they became stuck to the floor. The mistborn decided it was time to quit being a victim and start victimizing. Quaffing a vial of metals, he rose into the air. He Pushed and Pulled on all the coins stuck against the floor, and the door handles--to effectively fly around the room. His use of the forces to stay up was exquisite. Kyle was impressed at the level of skill he displayed. First, he caught one Coinshot attempting to escape and threw him headfirst into the side of a bookshelf, breaking his nose and knocking him out. The second coinshot took an elbow to the face and fell backwards into the hallway, tumbling into the Tineye. He planted daggers in both the Thugs and gave one a solid kick, hurting his knee, and the other kick to the head, dazing him. The limping Thug pulled the other out of the room. Leaving just Kyle and the mistborn.

Kyle stayed low--he knew the mistborn had come to kill him--but he now had the only dagger--he hoped. Kyle backed up next to the door leading out and waited. He was not letting this one escape. If he could finish this, he would make a better name for himself. Make his way to Luthadel and earn money--and respect--being the city's best Hazekiller. This was no time to quit.

The mistborn landed and walked toward him, still burning atium. Kyle knew he was up to something but couldn't figure out what. Then the doors hit him--on both sides. He'd had just a moment's warning, so was able to brace, but then the enemy was on him, throwing him back and out onto the balcony. Kyle stumbled against the rail, turned, and took a fist to the stomach. Then the mistborn's other hand went to his neck and lifted him up. Kyle kicked him several times, but to no avail. Fortunately, the mistborn couldn't flare pewter while poisoned. Just then, however, the mistborn's atium ran out.. The mistborn lifted Kyle, hopped up to the balcony rail, and Pushed on the coins on the floor to get away from the building, into the mists. He landed and threw Kyle to the ground. He advanced on Kyle, kicked him and raised his foot as if to stomp Kyle's head. Kyle, however, had other plans. He rolled aside and took a glancing kick in the back. He rolled away and did a quick pirouette to face his enemy.

"You are not mistborn!" The mistborn exclaimed, surprised. Outside Lord Joram's coppercloud, Kyle's secret was out. The mistborn grabbed Kyle's shoulders and reared his head back as if to head-butt him and crush Kyle's skull. But just then a shadow appeared in his neck, to be replaced shortly thereafter with a stonehead arrow. Another arrow through the chest came shortly thereafter, and another. He collapsed, having to rely on his pewter just to stay alive.

Kyle looked up to the balcony, where his corporal held a compound bow and a quiver of stone arrows. The Tineye reached down and picked up an obsidian dagger, and tossed it to Kyle. Kyle turned back to the mistborn. "Kill him now," God commanded and Kyle complied. A couple of minutes later, Kyle looked again to the balcony. "Have Father's stewards clean up the mess. Oh yes, and replace those door handles with ones made of bone. I hate surprises."

The next day he and his corporal started for Luthadel; the rest of the crew refusing to relocate to Luthadel and continue to work for Kyle. "If the city mistborn are as good as this one," Kyle commented, "I think we might have to try a different tactic anyway."

#2 Chaos

102
High House Noble

Posted 10 July 2009 - 01:55 AM

I like the concept--a Seer Hazekiller. We don't even have one Hazekiller yet, so this is great. I also like that you read the notice about the Great Houses. We're always big fans of players who read!

Just one thing: your submission is formatted rather... oddly. Clean that up, and I'll accept it.


#3 Kyle Haught

0
Skaa

Posted 10 July 2009 - 11:16 PM

"Kyle Haught"
Misting Seer

Player Information
Handle : Kyle Haught
Contact : PM

Character Information
Name: Kyle Haught
Age: 21
Type: Noble human
Gender: Male
Occupation: Hazekiller
Marital Status: Single

Powers (IF APPLICABLE)
Type of Powers: Allomancy
Metals Used: Atium
Degree of Skill: Novice

Appearance
Hair: black; worn back in a braid
Eyes: dark brown, almond shape
Height: 6'1"
Weight: 210 lbs
Voice: slightly gravelly and higher than average
Overall Appearance: With his excellent physique and dark looks, he just looks menacing

Other
Special Skills: he's a master of intimidation, leading some people to believe he may be a rioter
Strengths: excellent unarmed combat skills; he doesn't use weapons; good planner
Weaknesses: he hates skaa to the point of unreasonability; he's the noble your skaa parents warned you about; he tends to make enemies of his allies even, though; overreacts to surprise; has a poor memory

Personality
(also see history)
He's angry at the world. He hates skaa and the "higher" noble houses. He's traveled to Luthadel to make them learn that they should not have mistreated house Haught--his house will return to the list of Great Houses even if it kills them--them being the other Great Houses

History
Kyle knew it was coming. Just a child, but he knew his father and his hands had come to beat him. The beating that would make him Snap, and he'd become an allomancer. If his father--a Thug--beat him, he'd die. Fortunately, it was the family hazekillers that did the beating. But Kyle didn't Snap. He lived but couldn't burn any of the metals they gave him. So he was thrown out--out into the mists. If he couldn't help the House, he may as well be skaa. He was sent to live with them. And they took him in--they nurtured him during the mistsickness--the two weeks of torture for his body. When he recovered, he knew one thing: he hated the weakness he'd lived through, and he hated the skaa who'd seen him weak. He hated his father for abandoning him to the skaa. And he'd have his revenge.

He returned to the manor, looking past it just a moment to see Mount Zerinah about to erupt in the distance. "Yes," he thought, "an eruption is coming." Inside the manor he found his father's small atium stash--eight beads. He swallowed one. He knew, even if they didn't, that he'd Snapped and this metal--the one that seemed to call him all his life--was his. He took up an obsidian dagger from the hazekillers' weapon closet and went to pay his father a visit.

His father lived, but lived in fear. Kyle had taken all the atium for himself, and made sure to earn more. He would brawl with other lords for one atium bead per contest. And he always won, sometimes several fights per day. He worked years to make himself a strong fighting machine. True he couldn't trade blows with a Thug, but he didn't intend to trade blows at all, just deliver them. He loved the shock of seeing them swing into empty air while he ducked and dodged, and then took them down. He almost didn't need the atium anymore. He seemed to know where they were going before they did.

The skaa lived, but lived in fear. Kyle made sure to sleep with as many skaa women as possible. And first, he personally saw to their executions, but later he left it up to the hazekillers. It wasn't worth the sport anymore. Quelling the rebellions became worth his time. If lords nearby in the Southern Dominance had troubles, he offered his services to put down the revolt. And he wound up being faster and more effective than waiting for Inquisitors.

Roleplay Sample

Eventually, he attracted the attention he wanted. Most people would call it "bad attention," but he wanted notoriety.

"It is time," he said, mostly to himself, but his hazekiller corporal also heard and assembled the team. They went upstairs to the dark room. The door was shut, with the mists swirling outside. The mistborn was coming to kill him, but Kyle was prepared. He knew this day was coming. He didn't fear the mists, and he didn't fear the mistborn.
The double doors burst open, blown in by their metal handles. They slapped against the walls to either side, one door handle shattering a window on that side. The mistborn walked into the dark room.

"Now!" Kyle commanded.

The Thug hazekillers opened their lanterns. They were burglars' lamps but made of clay--no metal on them. All the lights shot a beam directly at the enemy. Kyle charged.
Just as the mistborn turned off his tin and started to see again, Kyle was closing fast. The mistborn shot a coin at Kyle, but even without atium, Kyle could see that it could only travel directly from the mistborn's chest in a straight line. Kyle's raised shield deflected the coin. Kyle burned atium. The mistborn had apparently just thought to as well, so a wealth of images shot out from his body. Kyle feinted right--not that a feint would work, but then again, it was all subterfuge anyway--threw the shield at the mistborn's right side, and slid on the ground. The mistborn jumped, twisting away from the shield, let Kyle slide under him and turned to face him--after all, the enemy with the atium was the most dangerous, right?

Then the coins hit him. The mistborn was getting a massive spray of clips, launched by Coinshots behind him. He turned to see them, but--where were they? The coins had been set up on the walls. The Coinshots were actually in two side rooms, and the coins on a small shelf in this room. There were plenty of coins--in two stacks. The mistborn started to Push, but had to put all his effort into that. So the Thugs--advancing at angles to avoid the shooting coins--with small wooden shields and obsidian daggers were posing a problem.

Or rather, they were posing a distraction. Kyle used an open-handed chop into the back of the mistborn's knee, making sure to stay low--under the shooting coins. The corporal--a Tineye--then called off the Coinshots and stomped on the floor, signaling the Lurcher. He pulled back on all the coins, and they became stuck to the floor. The mistborn decided it was time to quit being a victim and start victimizing. He Pushed and Pulled on all the coins stuck against the floor, and the door handles--to effectively fly around the room. His use of the forces to stay up was exquisite. Kyle was impressed at the level of skill he displayed. He planted daggers in both the Thugs and gave one a solid kick, breaking his knee. He then hit the other Thug with a powerful soothing. The Thug, now wanting just to escape, dragged the other out of the room. Leaving just Kyle and the mistborn.

Kyle stayed low--he knew the mistborn had come to kill him--but he now had the only dagger--he hoped. Kyle made his way next to the door leading out and waited. He was not letting this one escape. If he could finish this, he would make a better name for himself. Make his way to Luthadel and earn money--and respect--being the city's best Hazekiller. This was no time to quit.

The mistborn landed and walked toward him, still burning atium. Kyle knew he was up to something but couldn't figure out what. Then the doors hit him--on both sides. He'd had just a moment's warning, so was able to brace, but then the enemy was on him, throwing him back and out onto the balcony. Kyle stumbled against the rail, turned, and took a fist to the stomach. Then the mistborn's other hand went to his neck and lifted him up. Kyle kicked him several times, but to no avail. This mistborn knew how to conserve his pewter until the right moment. But not--apparently--his atium; it ran out. The mistborn lifted Kyle, hopped up to the balcony rail, and Pushed on the coins on the floor to get away from the building, into the mists. There he landed and tried to choke Kyle to death.

Kyle, however, had other plans. He had strong muscles, so he could survive a short while without having his neck broken. He drove his thumbs into the mistborn's eyes, and kicked into his groin. He then kicked the knee he'd chopped earlier and was released. He scrambled away and got into a fighting stance. His foe reached for coins to realize that he no longer had any. He decided then to call this a draw and made as if to run. But Kyle closed first and grabbed his clothes. The mistborn grabbed Kyle's shoulders and reared his head back as if to head-butt him. And then a shadow appeared in his neck, to be replaced shortly thereafter with a stonehead arrow. Another arrow through the chest came shortly thereafter. He collapsed, having to rely on his pewter just to stay alive.

Kyle looked up to the balcony, where his corporal held a compound bow and a quiver of stone arrows. The Tineye reached down and picked up an obsidian dagger, and tossed it to Kyle. A couple of minutes later, Kyle looked again to the balcony. "Have Father's stewards clean up the mess. Oh yes, and replace those door handles with ones made of bone. I hate surprises."

The next day he and his team started for Luthadel.

#4 KChan

562
Atium Chandelier

Posted 11 July 2009 - 04:55 PM

First of all, thank you for formatting your application as requested. It's a lot easier for the Staff to read and review in its current state.

However, we have read through your application and there are a few issues we would like you to correct before we can approve it. Remember, this is nothing personal; we have simply chosen to maintain a certain level of continuity with Mistborn canon that needs to be upheld. I have quoted sections of the application below and explained our reasons for requesting specific changes.

The History

Quote

But Kyle didn't Snap. He lived but couldn't burn any of the metals they gave him. So he was thrown out--out into the mists. If he couldn't help the House, he may as well be skaa. He was sent to live with them.

Why was Kyle thrown out onto the streets because he didn't Snap? Allomancers - even Mistings - are a minority even in the Great Houses. If a House disowned anyone who didn't Snap, it would collapse in a heartbeat simply because it wouldn't have enough people to support itself.

Quote

And they took him in--they nurtured him during the mistsickness--the two weeks of torture for his body.

This is a very interesting part of the profile, but unfortunately it makes little sense. Mistsickness only occurs when the Mists come upon a person and Snap them; nowhere in Mistborn canon does it describe people falling ill after Snapping in a conventional fashion.

Quote

Inside the manor he found his father's small atium stash--eight beads. He swallowed one. He knew, even if they didn't, that he'd Snapped and this metal--the one that seemed to call him all his life--was his.

How did Kyle know this? Atium Seers are a closely guarded Ministry secret; they are sought out among its Obligators in a highly secretive test. To the outside world, Atium is only burnable by full Mistborn, and no one would even think of giving Atium to someone who hadn't Snapped, the individual included.

Quote

Kyle had taken all the atium for himself, and made sure to earn more. He would brawl with other lords for one atium bead per contest. And he always won, sometimes several fights per day. He worked years to make himself a strong fighting machine.

I like the idea of Kyle earning himself more Atium, but surely getting into this much fights and always winning would attract all sorts of attention - especially from Mistborn and other Allomancers who know what it looks like when a person is burning Atium. How did Kyle keep himself from being singled out as a target?

The Roleplay Sample

I really like the idea of using a combat scene as an RP example for a Hazekiller, especially since a lot of his posts will most likely be just that: combat scenes. I do, however, have a few more things to point out.

First of all, is this squad mostly normal men with a few hidden Allomancers? Or is it composed entirely of Mistings? Remember, Hazekillers aren't Allomancers: they're normal men trained to fight them. A squad of Allomancers is just that: a squad of Allomancers. I'm fine with hiding Allomancers in a squad of Hazekillers, but having an entire squadron of "Hazekillers" who are Allomancers just doesn't match up with the actual definition of the term.

Second, you mentioned Kyle being able to survive a short while against the Mistborn trying to choke him. I'm sorry, but this has to go. Even in a normal fight, the victim has only a few precious seconds at best before they lose consciousness or are killed. A non-Thug Misting against a Mistborn burning Pewter wouldn't have a chance. The victim's trachea would be crushed - or his carotid arteries ruptured, cutting the flow of blood to the brain - in an instant.

Finally, there is the fact that the Mistborn did not seem surprised at Kyle's abilities at all. Remember, it is assumed by all but a select few Ministry insiders that Atium is burnable only by full Mistborn. To encounter an enemy who can burn Atium but is not using any other metals would be a jolt to anyone not privy to the fact that Atium Seers do exist.

Final Thoughts

The above points are what we - the Staff - have decided to ask you to change or clarify. Remember, this is not personal: we merely want your application to be the best it can be while remaining true to the principles established by example in the canon. If you have any questions, please feel free to ask and we will be happy to help you sort through any problem you might encounter.

I do have one last request: instead of posting the entire application in a reply, please just edit your first post. Application posts tend to be long enough without everyone having to scroll through multiple copies to find the correct one.

Once again, thank you for working with us in this. We all sincerely hope that everything can be worked out so that you - and Kyle - can join in on the fun.

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#5 Kyle Haught

0
Skaa

Posted 11 July 2009 - 11:01 PM

Camille, on Jul 11 2009, 10:55 AM, said:

Quote

And they took him in--they nurtured him during the mistsickness--the two weeks of torture for his body.

This is a very interesting part of the profile, but unfortunately it makes little sense. Mistsickness only occurs when the Mists come upon a person and Snap them; nowhere in Mistborn canon does it describe people falling ill after Snapping in a conventional fashion.

This does make sense in that Kyle did NOT snap by beating. It made sense in my warped logic that if the longest mistsickness occurs for Seers, then they would also have to endure the worst beatings to Snap. I know, it sounds like "God Mod" to me too, but at least it had some logic behind it. :huh:

I'll have to rethink Kyle for now.

#6 Kyle Haught

0
Skaa

Posted 15 July 2009 - 10:10 AM

Okay, before I post the next version of Kyle, let me say this: This version is closer to my original concept, insofar as a Seer with a hemalurgic spike. (I originally had the concept of a steel spike, but that would make Kyle akin to mistborn, so I went with iron, just to make him tougher.)

The RP given as an example is not a normal group of hazekillers. These are men who happen to know when and where a single mistborn will attack and have planned for this specific attack. This is an ambush.

The term "hazekiller" is used simply because ... what other term is there?

A regular group of hazekillers would be trained to fight as a unit against one misting or perhaps a small group of mistings. As demonstrated by Kelsier and Vin, no normal people can ever be prepared to battle mistborn. Their best tactic for survival is "run like hell" or perhaps "cower and hope they don't see you."

I do think the RP example is--more or less--a natural response to "how do I counter a mistborn?" But for the sake of this RPG, the ensemble disbands and Kyle and his corporal depart for the city alone.

#7 Chaos

102
High House Noble

Posted 18 July 2009 - 09:50 PM

There we go, I like this Kyle much better. At first, when you said that Kyle would have a Hemalurgic spike, I thought it was silly, but having Ruin speak to him explains how he would know about atium. Makes sense. Plus, having it be an iron spike is quite reasonable. You wouldn't need an Allomancer for that, just a freak accident which places the metal in the right spot. Once done, Ruin takes notice of you, and begins exerting his influence.

On the actual writing of the RP sample, it might be a good idea to introduce the fact that because Kyle is being Smoked, the enemy Mistborn would just think he's another Mistborn. However, I'm not going to quibble about that right now. You've made an excellent effort to improve Kyle.

Accepted!

(Besides, we could use a good Zane :D)






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