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The Lord Ruler's perfect capital city, Luthadel, is doing the impossible: rebelling. Skaa half-breeds are being taught the power of Allomancy, something that the Lord Ruler's obligators said only existed in the nobility. The enslaved skaa, with their murderous benefactor, now fight back against a living god's oppression.

So, the Inquisition was formed. The nobles begin to fear assassination from all sides. The times of nobility Mistborn killing each other are over. The Steel Inquisitors look for aristocrat traitors and insurgent skaa, and the skaa try with all their strength to merely survive. The Lord Ruler's perfect Final Empire is slowly devolving into chaos.

Read the full prologue!

Topics on the forum will contain spoilers for the Mistborn Trilogy



GENERAL RP INFORMATION:
Forum Rules
The Story Thus Far
Character Application
Frequently Asked Questions
Character System Guide
Tagging System

THE WORLD OF MISTBORN:
The Three Metallic Arts
Guide to the Final Empire
Map of Luthadel
The Great Houses

OUT OF CHARACTER:
Introduce Yourself
Universal Continuity Thread
The Timeline
Adoptable Characters
Wanted Characters
Face Registry
Open Threads List






Mistborn Series Brandon Sanderson
Allomantic Table, Symbols, and Cartography by Isaac Stewart
Luthadel Images: mking2008
Other Graphics: KChan at 17th Shard
Final Empire, Metallic Arts, and Style Guides by Chaos at 17th Shard
All original characters, places, and documentation are property of their creators. Do not reproduce or republish without permission.

A subsidiary of 17th Shard, the Official Brandon Sanderson Fansite

Abraxas MacGuile's Photo

Abraxas MacGuile

Member Since 17 Oct 2018
Offline Last Active Jan 19 2019 04:04 PM
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Topics I've Started

RP Sample: Help Wanted

17 December 2018 - 08:13 PM

Ok, so I'm almost done with these characters, but I need input for their RP samples. The current edition of the apps are below. If you have ideas, PM me, reply below, or reply on the specific app. Thank you!

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Abraxas MacGuile's Character Apps: S1 #2 V5: Cassandolia Ferrey

12 November 2018 - 06:38 PM

CASSANDOLIA FERREY
Misting


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Name/Handle: Abraxas MacGuile / AGM
Contact: PM






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Name: Cassandolia ''Diamonds'' Ferrey
Type: Skaa
Age: 19
Gender: Female
Place of Origin: Luthadel Outskirts
Occupation: Jeweler & Locksmith
Relationship Status: Single



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Type of Powers: Misting
Metals Used: Zinc
Degree of Skill: Intermediate
Status: Rumored



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Cassandolia has steely gray eyes, a lithe and healthy build, and a frame about 5 feet 4 inches tall that she carried like a noble while dressing herself as a laborer. She exudes an aura of calm self-confidence, and has a tight, thick braid of auburn hair that goes down to her knees.

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Cassandolia believes that nobody should hold anybody - including themselves - back, and always gives every side of an argument a chance to explain themselves before casting her own vote. She rarely excercises caution, but when she does, the wise choice is to do likewise. The only time she wasn't utterly serene was everything from the start of the attack on their home to when Vale noticed the twins (see History), and has never broken composure since, even in the face of complete and utter disaster. Threatening her family and friends is a bad idea, and that goes double is Caedrus is threatened.
Her personal inclination is that of a rebel: "One should be able to say and do as they please without fear of disproportionate retribution."
Her family is an unknown father, Reya (Mother, Living, S2#2), Asharin (Adopted Younger Brother, Living, S1#3), Valette Davar (Female Cousin, S4#2), and her twin brother Caedrus (Living, S1#1) who she shares a nigh-Invested bond with.
Her friends include Lord Reen & Lady Kara Ladrian aka The Ladrian Twins (Male & Female, S1#5 & S1#6), the Ladrian family's steward: Shahwah (Male, S1#4), the Ladrian Twins' older brother Bartholomew (Living, S1#7), the Kandra he's hired: TriSaa (Female, S1#8), and the mysterious Mistborn known only as Vale (Female, S2#1, Pun Intended).

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Special Skills: Acrobatics, Insight, Investigation, Medicine, Perception, Sleight of Hand, Stealth, Survival.
Strengths: Simple weapons, bows, abnormally Cosmere-aware for a Skaa, popular with Nobles.
Weaknesses: Is a perfectionist at occupation, too secretive for her own good, paranoid about her family's abilities being discovered by the Inquisition, suffers from Clark Kent Syndrome.



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Born in 899 FE, Caedrus and Cassandolia always had it drilled into them to do what they felt was right and to avoid offending others. They were grateful for what they had: a home located close enough to Luthadel's walls for them to escape into the city in the event of an attack, a loving mother with a low-risk job, a steady supply of food, etc.
They led uneventful lives up until 904, when an 2-year-old orphan was found at their doorstep with a note from somebody, explaining the lad's name and background. Asharin had joined the family.
In 914, Luthadel was attacked under cover of darkness by an unknown faction, resulting in the demolition of most of the area where the Ferreys lived at the time. Reya - their mother - and Asharin were in another part of the outskirts at the time, so the twins had to fend for themselves. When they realized that they couldn't make it to the walls before the raiders got to them, at least four things happened within 1/16th of a second.

One: the hostiles unleashed various metallic projectiles.
Two: a Mistborn they didn't know launched a spray of coins at the invaders, but aimed too far away.
Three: slivers of a strange metal got embedded in the twins' arms.
Four: the twins Snapped.

The coins launched by the Mistborn, along with the besiegers' projectiles, were yanked downwards so that only the coins hit. Noticing the redirection as well as the heightened confusion the surviving offensive line seemed to be feeling, the Mistborn flared Bronze and found the twins as they reached the wall too late to get inside.
The following is an in-timeline recording of what then transpired.

~~~~~~~~~~~~~~~~

The twins backed against the wall in terror and confusion.
"We're gonna die, aren't we?" Cassandolia asked.
"Only if we can't get inside the walls!" Caedrus shot back.
Suddenly, a figure they hadn't seen before landed in front of them, yet the twins recognized her for who she was instantly because of the many ribbons which comprised her cloak.
A Mistborn.
"Hang on!" she called to Caedrus, scooping up Cassandolia in her arms before jumping back up to the top of the wall.
Oddly calm, Caedrus noticed a thin blue line like a rope stretching from his waist up to the battlements. He yanked on it in both mind and body. Hard. The result Pulled him upwards at an incredible pace, sending him past the descending Mistborn, who reversed direction, grabbed Caedrus, Pulled on the metal atop the battlements as well, and Pushed on something in the wall, arcing the pair onto the ramparts. It was then that the Mistborn spoke next.
"Are you two alright?" she asked. Stunned, the twins nodded. The Mistborn smiled kindly at them before hurling several more coins at the enemy.
"Do you have any parents?" she asked next. Caedrus, strangely trusting, answered that his and Cassandolia's mother were in the far side of the Outskirts.
"Stay with me until we find her, okay?"
"Yes, ma'am!" the twins chorused. As the battle progressed, Cassandolia mustered up the courage to ask a question.
"Ma'am, how did you make your coins hit the enemy? It looked like they were going to miss!"
"I could have Pulled on them, but I'm not yet skilled enough to do that while Pushing on the enemy's weapons. No, I didn't do it, and even if I had tried to, somebody beat me to it."
"Who?" Caedrus asked. The Mistborn paused while refilling her metals.
"You." The twins gaped.
"Me?" Caedrus whispered. The Mistborn paused again, noted that the Luthadel Garrison had engaged the enemy force's remnants, then knelt and put a hand on each twin's shoulder.
"Yes, you. You're a Lurcher Misting."
"What about me?" Cassandolia pleaded in both excitement and desperation.
"You, like your brother, are also a Misting. Unlike him, you're a Rioter, not a Lurcher."
"We don't understand what Lurcher and Rioter mean, ma'am," the twins said.
"You both will. For now, let's get you somewhere safer. Here, drink these. You may need them," the Mistborn said, downing a vial of the metals and handing the twins a vial of their respective metals, which they also downed. "Now, hold on to me tightly." The twins obliged, grabbing onto the Mistborn's sides as well as each other.
"That works. Now, let's go!" Flaring Pewter and burning Steel, the Mistborn jumped off into the night, carrying the twins with her.

~~~~

"You can call me Vale," the Mistborn said as the group landed at a nondescript seamstress' shop in Luthadel a few minutes later.
"I'm Caedrus."
"I'm Cassandolia. Are we there yet?"
"Yes. Cloak is a Smoker Misting, so Seeker Mistings shouldn't be able to find us. We'll be safe here."
The twins disembarked, then looked around as 'Vale' led them inside the shop. A woman, presumably 'Cloak', looked up and, seeing the trio, put down her needle and stood up, concern creased on her face.
"Vale, whatever happened to me being the last skaa the group recruited before they finish puberty?"
"Their home got destroyed in the attack, and they Snapped between when I got to the wall and when they did. The boy's a Lurcher and the girl's a Rioter. Mind if we use a back room for now, Cloak?"
"Certainly. Second door on the left."
The group walked down the hall, and 'Cloak' - better known as Lara - returned to her work and burned Copper.

~~~~

"I think our mom works here, Lady Vale," Caedrus said.
"It's just Vale, and that's a convenient coincidence. Now, let's answer some questions. Ask away!" Vale responds, taking a seat in an armchair and indicating that the twins should sit on the bed, which they do.
"What are Lurchers, Rioters, and Smokers?" Cassandolia asked.
"You know what a Misting is, right?" Vale returned.
"Only that they have just one of a Mistborn's powers."
"Well, that's the key point. Mistborn and Mistings are both Allomancer types, meaning we get our powers from consuming and 'burning' metals. Only we Mistborn can burn more than one metal, and if you can burn multiple metals, you can burn all ten."
"What are the metals?" Caedrus inquired.
"The metals are sorted in three independent ways that, when combined, determine the exact metal. The first way is if it's a Physical, Cognitive, or High metal. The second is pushing or pulling, and the last is if the effect is internal or external. The physical metals, starting with the external pulling one and ending with the internal pushing one, are Iron, Steel, Tin, and Pewter. The cognitive metals, likewise, are Zinc, Brass, Copper, and Bronze. The High metals, to the best of my knowledge, can only be burned by Mistborn, and are Gold - internal pulling - and Atium - external pushing."
"What about my question?"
"Lurchers like your brother use Iron, Coinshots use Steel, Tineyes and Pewterarms - which are also called Thugs - are self-explanatory, Rioters like yourself use Zinc, Soothers use Brass, Smokers like Cloak use Copper, and Seekers use Bronze."
"What do they do when burned, and how do we burn them?"
"Your body knows how to burn the metals. Iron lets you Pull on nearby metals with some exceptions, while Steel Pushes on them, both using the same rules. Tin increases one's senses, while Pewter increases physical abilities. Zinc Pulls emotions and amplifies them, while Brass Pushes and dampens them. Copper protects the burner from Zinc and Brass, and hides everybody in a certain range from Bronze, which lets one find Allomancy use in a certain range and identify the metals being used along with the exact distance and direction to the burner - though as I said, Copper negates this. Gold lets the burner see what they'd be like if they'd made different choices and when they'd made the choices. Atium lets the one burning it see what other people and objects are going to do a few seconds ahead of time as well as where they currently are, if you can see them. The future version is an Atium shadow, and somebody burning Atium casts multiple Atium shadows - everybody else casts just one. Now, get some sleep. I'll try to find your mom and brother. By the way, you should extinguish your metals. If you need anything, ask Cloak. I'll answer more questions in the morning."
"We will! Goodnight!"

~~~~~~~~~~~~~~~~

Time passed. Vale hadn't found the twins' mom, but she hadn't needed to - Reya had arrived at the shop ten minutes before dawn and half an hour after Vale. Overjoyed, she thanked Vale and asked if there was anything reasonable she could do to return the favor. Vale initially declined, but at Reya's insistence, she changed her mind.

~~~~~~~~~~~~~~~~

The reunited family was still embracing when Vale relented.
"The twins are Mistings. Since you insist on returning my favor, let me train them with their metals."
Silence fell. Reya looked at Vale.
"Really?"
"As surely as I am a Mistborn."
"Please do, Lady Mistborn," Reya whispered before fainting.
"Good thing she was on the bed. When she comes to, tell her that I'm giving her the day off if she wants. Try not to break anything while training, please," Lara calls while walking past.
"Okay! Lady Mistborn, am I a Misting?" Asharin asks.
"Maybe. I don't know yet. If you are, you haven't Snapped yet. And please, call me Vale."

~~~~~~~~

The weeks spent training with Vale were tough, but fun and highly useful. The twins proved fast learners and good students. Cassanolia - or 'Diamonds' to those she met while training - soon became skilled in ranged combat, especially the bow and arrow, bomarding the enemy while Rioting her allies' calmness and her enemies' panic. The twins also became proficient in their chosen fields of interest: Locksmithing and Jewelry, in Cassandolia's case.

~~~~~~~~~~~~~~~~

It wasn't until 915 that the twins experienced two things which changed their outlook on life forever. The first was forming a friendship with House Ladrian. The second was overhearing Shahwah, the House Ladrian steward, being informed by TriSaa, a Kandra under the employ of the house's estranged heir, that House Ferrey fell in 400 FE. Shortly afterwards, the Ferrey twins joined a cell of the skaa rebellion, little realizing that Asharin was one of the cell's founders until after the fact.

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Abraxas MacGuile's Character Apps: S1 #1 V5: Caedrus Ferrey

12 November 2018 - 04:52 PM

CAEDRUS FERREY
Misting

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Name/Handle: Abraxas MacGuile / AGM
Contact: PM

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Name: Caedrus ''Spades'' Ferrey
Type: Skaa
Age: 19
Gender: Male
Place of Origin: Luthadel Outskirts
Occupation: Alchemist & Metallurgist
Relationship Status: Single

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Type of Powers: Misting
Metals Used: Iron
Degree of Skill: Intermediate
Status: Rumored

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Caedrus has steely gray eyes, a lithe and healthy build, is about 5 feet 4 inches tall, and carries himself like a noble while dressing himself as a laborer. He exudes an aura of calm self-confidence and has cropped auburn hair.

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Caedrus is apparently a person who is particularly respectful to clients and never raises his voice to anybody, regardless of the situation. No casual observer could imagine how much trouble he has controlling a temper capable of working like a figurative brassmind being tapped. The only times he lets that fury loose without it being Rioted and/or is control over it being Soothed is when somebody threatens him/his family/his friends. That goes double if Cassandolia is threatened. He sometimes relaxes his control over his temper when facing those who attempt to impose limits beyond those agreed to by the people.
His personal inclination is that of a rebel. As he says, "Change always comes. I seek to bring about the best end results by fighting oppression now."
His family consists of an unknown father, Reya (Mother, Living, S2#2), his cousin Valette Davar (Female Cousin, Current Status Unknown, S4#2), his adopted younger brother Asharin (Living, S1#3), and his twin Cassandolia (Sister, Living, S1#2), with whom he shares a nigh-Invested bond.
His friends include the House Ladrian steward Shawah (Male, Living, S1#4), the Ladrian twins Lord Reen & Lady Kara (Male & Female, both Living, S1#5 & S1#6), the Ladrian twins older brother Bartholomew (Living, S1#7), Bartholomew's Kandra: TriSaa (Female, Living, S1#8), and the mysterious Mistborn known only as Vale (Female, Living, Not Valette Davar, S2#1).

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Special Skills: Acrobatics, Intimidation, Medicine, Metallurgy, Perception, Sleight of Hand, Stealth, Survival.
Strengths: Simple weapons, swords, abnormally Cosmere-aware for a Skaa, popular with Allomancers.
Weaknesses: Is a perfectionist at occupation, too secretive for his own good, paranoid about his family's abilities being discovered by the Ministry, suffers from Clark Kent Syndrome.




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Born in 899 FE, Caedrus and Cassandolia always had it drilled into them to do what they felt was right and to avoid offending others. They were grateful for what they had: a home located close enough to Luthadel's walls for them to escape into the city in the event of an attack, a loving mother with a low-risk job, a steady supply of food, etc.
They led uneventful lives up until 904, when an 2-year-old orphan was found at their doorstep with a note from somebody, explaining the lad's name and background. Asharin had joined the family.
In 914, Luthadel was attacked under cover of darkness by an unknown faction, resulting in the demolition of most of the area where the Ferreys lived at the time. Reya - their mother - and Asharin were in another part of the outskirts at the time, so the twins had to fend for themselves. When they realized that they couldn't make it to the walls before the raiders got to them, at least four things happened within 1/16th of a second.

One: the hostiles unleashed various metallic projectiles.

Two: a Mistborn they didn't know launched a spray of coins at the invaders, but aimed too far away.

Three: slivers of a strange metal got embedded in the twins' arms.

Four: the twins Snapped.

The coins launched by the Mistborn, along with the besiegers' projectiles, were yanked downwards so that only the coins hit. Noticing the redirection as well as the heightened confusion the surviving offensive line seemed to be feeling, the Mistborn flared Bronze and found the twins as they reached the wall too late to get inside.
The following is an in-timeline recording of what then transpired.

~~~~~~~~~~~~~~~~

The twins backed against the wall in terror and confusion.
''We're gonna die, aren't we?'' Cassandolia asked.
''Only if we can't get inside the walls!'' Caedrus shot back.
Suddenly, a figure they hadn't seen before landed in front of them, yet the twins recognized her for who she was instantly because of the many ribbons which comprised her cloak.
A Mistborn.
''Hang on!'' she called to Caedrus, scooping up Cassandolia in her arms before jumping back up to the top of the wall.
Oddly calm, Caedrus noticed a thin blue line like a rope stretching from his waist up to the battlements. He yanked on it in both mind and body. Hard. The result Pulled him upwards at an incredible pace, sending him past the descending Mistborn, who reversed direction, grabbed Caedrus, Pulled on the metal atop the battlements as well, and Pushed on something in the wall, arcing the pair onto the ramparts. It was then that the Mistborn spoke next.
''Are you two alright?'' she asked. Stunned, the twins nodded. The Mistborn smiled kindly at them before hurling several more coins at the enemy.
''Do you have any parents?'' she asked next. Caedrus, strangely trusting, answered that his and Cassandolia's mother were in the far side of the Outskirts.
''Stay with me until we find her, okay?''
''Yes, ma'am!'' the twins chorused. As the battle progressed, Cassandolia mustered up the courage to ask a question.
"Ma'am, how did you make your coins hit the enemy? It looked like they were going to miss!"
"I could have Pulled on them, but I'm not yet skilled enough to do that while Pushing on the enemy's weapons. No, I didn't do it, and even if I had tried to, somebody beat me to it."
"Who?" Caedrus asked. The Mistborn paused while refilling her metals.
"You." The twins gaped.
"Me?" Caedrus whispered. The Mistborn paused again, noted that the Luthadel Garrison had engaged the enemy force's remnants, then knelt and put a hand on each twin's shoulder.
"Yes, you. You're a Lurcher Misting."
"What about me?" Cassandolia pleaded in both excitement and desperation.
"You, like your brother, are also a Misting. Unlike him, you're a Rioter, not a Lurcher."
"We don't understand what Lurcher and Rioter mean, ma'am," the twins said.
"You both will. For now, let's get you somewhere safer. Here, drink these. You may need them," the Mistborn said, downing a vial of the metals and handing the twins a vial of their respective metals, which they also downed. "Now, hold on to me tightly." The twins obliged, grabbing onto the Mistborn's sides as well as each other. "That works. Now, let's go!" Flaring Pewter and burning Steel, the Mistborn jumped off into the night, carrying the twins with her.

~~~~

"You can call me Vale," the Mistborn said as the group landed at a nondescript seamstress' shop in Luthadel a few minutes later.
''I'm Caedrus.''
''I'm Cassandolia. Are we there yet?''
''Yes. Cloak is a Smoker Misting, so Seeker Mistings shouldn't be able to find us. We'll be safe here.''
The twins disembarked, then looked around as 'Vale' led them inside the shop. A woman, presumably 'Cloak', looked up and, seeing the trio, put down her needle and stood up, concern creased on her face.
''Vale, whatever happened to me being the last skaa the group recruited before they finish puberty?''
''Their home got destroyed in the attack, and they Snapped between when I got to the wall and when they did. The boy's a Lurcher and the girl's a Rioter. Mind if we use a back room for now, Cloak?''
''Certainly. Second door on the left.''
The group walked down the hall, and 'Cloak' - better known as Lara - returned to her work and burned Copper.

~~~~

''I think our mom works here, Lady Vale,'' Caedrus said.
''It's just Vale, and that's a convenient coincidence. Now, let's answer some questions. Ask away!'' Vale responds, taking a seat in an armchair and indictating that the twins should sit on the bed, which they do.
''What are Lurchers, Rioters, and Smokers?'' Cassandolia asked.
''You know what a Misting is, right?'' Vale returned.
''Only that they have just one of a Mistborn's powers.''
''Well, that's the key point. Mistborn and Mistings are both Allomancer types, meaning we get our powers from consuming and 'burning' metals. Only we Mistborn can burn more than one metal, and if you can burn multiple metals, you can burn all ten.''
''What are the metals?'' Caedrus inquired.
''The metals are sorted in four independent ways that, when combined, determine the exact metal. The first way is if it's a Physical, Cognitive, or High metal. The second is pushing or pulling, and the last is if the effect is internal or external. The physical metals, starting with the external pulling one and ending with the internal pushing one, are Iron, Steel, Tin, and Pewter. The cognitire metals, likewise, are Zinc, Brass, Copper, and Bronze. The High metals, to the best of my knowledge, can only be burned by Mistborn, and are Gold - internal pulling - and Atium - external pushing.''
''What about my question?''
''Lurchers like your brother use Iron, Coinshots use Steel, Tineyes and Pewterarms - which are also called Thugs - are self-explanatory, Rioters use Zinc, Soothers use Brass, Smokers like Cloak use Copper, and Seekers use Bronze.''
''What do they do when burned, and how do we burn them?''
''Your body knows how to burn the metals. Iron lets you Pull on nearby metals with some exceptions, while Steel Pushes on them, both using the same rules. Tin increases one's senses, while Pewter increases physical abilities. Zinc Pulls emotions and amplifies them, while Brass Pushes and dampens them. Copper protects the burner from Zinc and Brass, and hides everybody in a certain range from Bronze, which lets one find Allomancy use in a certain range and identify the metals being used along with the exact distance and direction to the burner - though as I said, Copper negates this. Gold lets the burner see what they'd be like if they'd made different choices and when they'd made the choices. Atium lets the one burning it see what other people and objects are going to do a few seconds ahead of time as well as where they currently are, if you can see them. The future version is an Atium shadow, and somebody burning Atium casts multiple Atium shadows - everybody else casts just one. Now, get some sleep. I'll try to find your mom and brother. By the way, you should extinguish your metals. If you need anything, ask Cloak. I'll answer more questions in the morning.''
''We will! Goodnight!''

~~~~~~~~~~~~~~~~

Time passed. Vale hadn't found the twins' mom, but she hadn't needed to - Reya had arrived at the shop ten minutes before dawn and half an hour after Vale. Overjoyed, she thanked Vale and asked if there was anything reasonable she could do to return the favor. Vale initially declined, but at Reya's insistence, she changed her mind.

~~~~~~~~~~~~~~~~

The reunited family was still embracing when Vale relented.
''The twins are Mistings. Since you insist on returning my favor, let me train them with their metals.''
Silence fell. Reya looked at Vale.
''Really?''
''As surely as I am a Mistborn.''
''Please do, Lady Mistborn,'' Reya whispered before fainting.
''Good thing she was on the bed. When she comes to, tell her that I'm giving her the day off if she wants. Try not to break anything while training, please,'' Lara calls while walking past.
''Okay! Lady Mistborn, am I a Misting?'' Asharin asks.
''Maybe. I don't know yet. If you are, you haven't Snapped yet. And please, call me Vale.''

~~~~~~~~

The weeks spent training with Vale were tough, but fun and highly useful. The twins proved fast learners and good students. Caedrus - or 'Spades' to those he met while training - soon became skilled in melee combat, Pulling weapons to his staff and sword, forcing people who would target others to fight him. The twins also became proficient in their chosen fields of interest: Metallurgy and Alchemy, in Caedrus' case.

~~~~~~~~~~~~~~~~

It wasn't until 915 that the twins experienced two things which changed their outlook on life forever. The first was forming a friendship with House Ladrian. The second was overhearing Shahwah, the House Ladrian steward, being informed by TriSaa, a Kandra under the employ of the house's estranged heir, that House Ferrey fell in 400 FE. Shortly afterwards, the Ferrey twins joined a cell of the skaa rebellion, little realizing that Asharin was one of the cell's founders until after the fact.

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My Ideas - Issues Resolution

07 November 2018 - 08:02 PM

Attention: This thread is so the Admins can accept or reject my initial ideas and help me get them acceptable. If you are not one of the above and are an admin and/or have a suggestion, please PM me.
-
Items of discussion:
~Deus Ex Arcana options
~Character abilities
~House Ladrian
~Non-Scadrian Investitures and entities.

DEFUNCT TOPIC: Guide to using D&D terms in character apps

01 November 2018 - 05:55 PM

Ok, I said I'd put this up, so here it is: a guide to using d&d terms io character apps. All references are from the Player's Handbook and/or d20SRD.
First off are the explanations for the ability scores, skills, and proficiency. Next explains alignment and how character species/subspecies affects ability scores. Then, an explanation of feats. After that, items are explained.
Please, don't reply to this topic directly - just PM me. Admins and mods, all my character apps will use this, so please leave it up, if only for ease of understanding my apps.